War Trigger - Beta
Release Notes
Alpha Release 0.8.0f2
- Improved: medkits, grenades & claymores are now unlimited and no longer needs to be refilled
- Improved: planted claymores disappear after respawning
- Improved melee hit for high ping
- Improved: secondary melee damage for last part of the swing
- Improved: reduced theme music volume
- Improved: return to Base Camp after a duel
- Improved demolitions character weapon hold/sprint
- Optimized: reduced memory foot print
- Fixed playtests starting & ending a day early
- Fixed knife hold in first person
- Fixed: duplicate Control Points in A7 Autobahn
- Fixed an issue spawning when an item is equipped multiple times
- Fixed an issue with empty equipment after removing a utility item in Utility mode
- Fixed sliding when stopping from sprint
- Fixed jump animation not playing with melee weapon
- Fixed an issue with character becoming invisible after exiting Hummer & joining a new match
- Fixed: Invisibility bug near point C in Favela
- Fixed: invulnerability in Favela after running between rooms
Alpha Release 0.8.0f1
- Added Weapons & Utilities game mode options
- Added 1v1 Melee Duels to Base Camp
- Improved: Infantry Only is now a separate game option
- Improved: reduced to 2 Utilities with restrictions
- Improved character animations & gun holding
- Improved: more precise gun aiming in 3rd person
- Improved: sprint by holding shift key only
- Improved: first person view is now properly aligned to the character's eye level
- Improved: smoother landing from jump in first person view
- Changed: reduced jump height
- Fixed time not showing for rounds
- Fixed Duels: allow players to change loadout before spawning
- Fixed: Loadout changes from Deploy screen not sticking
- Fixed: sniper scope seeing thru walls
- Fixed an issue with gun shaking when ADS from sprint=
- Fixed crowbar animation glitch with sprinting
- Fixed: splash damage not giving kills
Alpha Release 0.7.9f3
- Added 1v1 Duels to Base Camp
- Added headshot reward & banner
- Added Loadout selection screen for spawning
- Added Team voice/text chat
- Added Push-to-talk
- Improved the text size of player names/vehicle damage
- Improved: sniper & demo weapons buff
- Fixed kills not working properly
- Fixed team 1 vehicles in Frankfurt not updating properly
- Fixed: player can't move when spawning after the first match
- Fixed: M4 Spec Ops sight is white when Bloom is off
- Fixed localization in Browse Games screen
- Fixed: vehicle kills you when exiting
- Fixed: error logs for each frame that could impact performance
Alpha Release 0.7.9f2
- Added new map: Classic Frankfurt
- Added new weapons to Unlock screen
- Added Infantry only game mode
- Improved vehicle running over infantry
- Improved first person character & animations
- Optimized: reduce memory allocations
- Fixed: vehicles/characters states not updating properly
- Fixed sun blocked by invisible colliders
- Fixed: Unlock screen not showing level requirement
Alpha Release 0.7.9f1
- Added limited vehicle ammo & repair station
- Added vehicle multi-gunner support
- Fixed: HMARS rockets exploding at the barrel
- Fixed: fall damage not working properly over network
- Fixed an issue picking up ammo into the wrong slot
- Fixed: Anti-tank mines not triggering
- Fixed missing Spanish localization
Alpha Release 0.7.8f3
- Added projectile fly-by sounds for vehicles
- Added game type to loading screen
- Improved turning for M-163
- Optimized network data usage for vehicles
- Optimized: reduced memory allocations
- Fixed: invisible stair ramps receive decals in Sand Storm
- Fixed spawns & invisible wall in Favela TDM
Alpha Release 0.7.8f2
- Improved arrow marker for vehicles
- Improved vehicle weapon accuracy
- Improved gun SAW materials
- Improved vehicle stats, speed & weapon spread
- Improved: reduced explosion particles
- Improved: reveal enemy name when shooting/damaged in vehicle
- Improved: reduced area damage for rocket launchers
- Fixed: rocket launchers not dealing enough damage
- Fixed: vehicle kills not reporting
- Fixed incorrect HUD for Little Bird
- Fixed: vehicle health bar appear when collide into objects
- Fixed: prevent enemies from entering your vehicle
- Fixed: teleport into vehicle by pressing E
Alpha Release 0.7.8f1
- Added new vehicles: M-163, HMARS, M-60A3, M-2A1
- Added vehicles to maps: PT-76, BRDM, Little Bird
- Added honks to Hummer
- Improved foot step sound fall off
- Improved vehicle running over infantry
- Fixed: comms Menu not working when driving the Hummer
- Fixed: vehicle running over passenger on exit
Alpha Release 0.7.7f7
- Improved: weapons start with specific amount of ammo
- Improved: can pick up additional ammo from Ammo Depot while reloading
- Improved the recoil & sights for M4 Spec Ops & BAR
- Improved: balanced territories gameplay in Favela
- Improved: added physical barriers between Teams in Favela (Territories)
- Improved: Increased max level to 35
- Fixed team names in Victory/Defeat Screen
- Fixed: objects disappearing when looking through some windows in Favela
Alpha Release 0.7.7f6
- Added Spanish localization
- Improved the recoil of some guns
- Improved: moved operable chairs around the table in Base Camp
- Improved: moved spawn points for Team 2
- Fixed brightness setting not working for some maps
- Fixed: Boot Camp subtitles blocked by Item Bar
- Fixed: reload sync issue after changing weapon at the end of reloading
- Fixed multi-reloads for Demo weapons after rapid weapon switching
- Fixed: firing a round when switching to knife even when out of ammo
- Fixed an issue with players "killing each other"
Alpha Release 0.7.7f5
- Added Red Dawn map
- Added gun recoil
- Improved: updated item bar & FPS/stats HUD
- Improved: reduced ambient sounds in Sand Storm
- Improved: Items in equipment affect move speed
- Improved hip firing and bullet scattering
- Improved: retry changing item if it failed
- Improved the sight for M4 Spec Ops
- Fixed gun ammo count not synced after respawning
- Fixed Sand Storm lighting
- Fixed: character movement increases on slopes
- Fixed: can't sprint while slashing with knife
- Fixed: bullet decals not showing for some surfaces
- Fixed: can't shoot after entering portal in Base Camp while reloading
Alpha Release 0.7.7f4
- Added date to Play Test schedule
- Fixed team names in Scoreboard
- Fixed: volume options does not affect bullet fly-by sounds
- Fixed: victory/defeat reward giving phantom items
- Fixed: distant network objects always occluded
Alpha Release 0.7.7f3
- Improved: server validated hit markers
- Fixed network sync issue with firing
- Fixed circle reticle bug
- Fixed can't join any match after closing the Victory/Defeat screen too quickly
- Fixed: Ammo count not updating after reload
- Fixed AK 47 iron sight
Alpha Release 0.7.7f2
- Added marker for teammates
- Improved team balance
- Improved crowbar range & melee weapon hit detection
- Improved: increased max level to 24
- Fixed: friendly-fire in TDM
- Fixed incorrect play test schedule
- Fixed: anti-tank mine not working for vehicles
- Fixed Squads closing after match ends
Alpha Release 0.7.7f1
- Added end time to Play Test schedule
- Improved netcode: lower latency with hit detection
- Improved character network rotation
- Improved: removed Die sound from crowbar
- Fixed: text chat bubble repeating for some players
- Fixed: prevent empty loadout slots that my cause "ghost" players
- Fixed: players teleporting from nowhere
Alpha Release 0.7.6f7
- Added items to the shop
- Added interactable chairs to Base Camp
- Improved: allow switching weapon while reloading
- Fixed operable camera sensitivity
- Fixed: can't kill player while in Hummer
Alpha Release 0.7.6f6
- Added text bubble chat
- Improved: increased delay for health regeneration with 50% max recovery
- Improved: reduced latency with a higher network tick rate
- Improved: increased friendly player name distance
- Fixed: not getting kills from claymores/grenades
- Fixed incorrect in-game chat UI position
Alpha Release 0.7.6f5
- Added: display message when shooting a player with Spawn Protection
- Added option to turn off hold to aim
- Added bad word filtering
Alpha Release 0.7.6f4
- Added 5s spawn protection
- Improved netcode for hit detection
- Fixed sensitivity scaling issues under 100%
- Fixed: HUD disappears when die while aiming
Alpha Release 0.7.6f3
- Improved: sprinting now overrides crouching & aiming
- Fixed: look input snaps and floats after aiming or switching views
Alpha Release 0.7.6f2
- Improved: increased frame cap to 300 FPS
- Improved: adjusted character ammo capacity
- Improved: keep look rotation when exiting vehicles
- Improved: Restricted 3rd person view to Base Camp only
- Fixed: Sand Storm palm trees not moving with the wind
- Fixed legs disappearing while crouching
- Fixed: falling thru map after exiting Hummer
- Fixed: Can’t plant Claymores on roads and some surfaces
- Fixed camera look sensitivity issues
Alpha Release 0.6.6
- New Gamepad/Keyboard guides
- New: Basic Training
- Improved Create Match Screen: removed extra options
- Improved Scoreboard & GameScreenUI for Basic Training
- Fixed: can't auto join team when TeamSelect UI is not open
- Fixed an issue with match starting with no players in teams
- Fixed an issue with scene entities not spawning properly
- Fixed match ending immediately in Battle Royale
- Fixed an issue with Battle Royale not starting when no one is in Team 1
- Fixed: indicators disappear when remote player aims
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